New York Mobile Sports Betting Approved in Fiscal Year 2022 State Budget

New York Governor Cuomo and state legislative leaders have reached a tentative agreement on the Fiscal Year 2022 New York State budget paving a way for mobile sports betting in the Empire State.  here is a link to the Senate Bill 2509  .  The General Assembly must now vote to accept the budget and additional changes may be forthcoming.

In summary, the New York State Gaming Commission plans to issue a Request  or Proposal (“RFP”) by July 1, 2021, to select up to two providers to offer mobile sports wagering.  According to the April 6, 2021 revised Budget Bill, a “platform provider” is defined as “an entity selected by the [New York State Gaming Commission] to conduct mobile sports wagering pursuant to a competitive bidding process.”  The operators selected during in the RFP process would then be able to subcontract mobile betting contracts, also known as “skins”, to other providers.  The operators submitting proposals are required to house their mobile sports wagering platform provider server and other equipment with a licensed casino facility.  Based on existing publicly reported agreements and/or affiliations with upstate casinos,  FanDuel,  DraftKings, Bet365, and BetRivers may have such agreements in place.  However, as noted in the “platform provider” definition, any operator that has an agreement with an upstate casino is eligible, and therefore, already existing sportsbooks are not the only potential applicants.

The selected operators must offer at least four skins combined, but according to New York State Senator Joseph Addabo Jr. and chair of the State Assembly Racing and Wagering Committee, J. Gary Pretlow, there is no ceiling on the amount of skins available, but instead, what the “market can bear.”  The selected providers will pay a $25 million licensing fee and pursuant to a revenue-sharing agreement between New York and selected providers, New York is estimated to receive a minimum of 50% of gross gaming revenues.  Finally, the New York State Gaming Commission may select more providers if it determines additional licenses “are in the best interest of the state.”

Key Components

  • Two platform providers will be selected through a RFP process
  • “Platform Provider” is broadly defined in the law
  • The New York State Gaming Commission must issue a RFP no later than July 1, with a 30 day application window following the RFP
  • The New York State Gaming Commission has 150 days after the final application is received to select the providers
  • $25 million one-time licensing fee for each selected platform provider
  • Applicant must include its proposed skins in the application
  • Selected providers must combine for a minimum of four total skins
  • New York to receive a minimum of 50% of gross gaming revenue from the selected providers
  • Providers must have server located in land-based casino and will pay $5 million annually to the land-based casino to house the server, unless the provider is already affiliated with a land-based casino
  • No mandate on official league data, but there will be a preference for use of such data in the bidding process

Tribes, Racetracks, and OTBs Left Out of the Deal

Indian tribes located in New York were effectively left out of the bill besides a provision that rewards applicants additional points in the RFP selection process if they have a revenue sharing agreement with an Indian gaming operator.  The Onedia Indian Nation released a statement following the release of the agreement noting the mobile sports legislation would result in a breach of its ten-county gaming exclusivity zone and threatened to withhold $70 million in annual revenue sharing to the state as a result.  In addition, racetracks and off-track betting (“OTB”) locations were not included in the agreement, although previously proposed legislation would have allowed these operators to offer mobile betting.

If you have any questions about this please contact Frank A. DiGiacomo, Adam BergerJoseph F. Caputi, or any of the attorneys in our Gaming Industry Group.

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The opinions expressed on this blog are those of the author and are not to be construed as legal advice.

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